Originally Posted by
taggart6
In the Dow2 single campaign, all you had were specialty units. The one sniper unit, the one heavy unit, the one jetpack unit, and so on. That's pretty much DoTA. EAch "unit" is unique and serves a role. Furthermore, you can level them up and add gear to customize them. It felt less like an RTS and more like a Real Time Dungeon Crawl.
In DoW1 I could spawn multiple units which had no leader but that allowed from some customization. I had leaders but they weren't the main focus. I could build my base up and establish an operation center.
As I've stated before, I don't play much RTS MP so I'm speaking from a single player aspect.
Personally, I prefer Dow1 to Dow2. But Thats just me.