Sounds like you guys need to start looking around or gathering information in some way to see what vendors you can find in the town. [trying to move things along]
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<taps mic>
Is this thing on?
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Originally Posted by TOCK
Sorry, Werk was a little hung over from all the drinks he had the night before. He may be devout, but that doesn't mean he can't knock back a few.
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Originally Posted by Werk
Sorry for the absence guys. I have been really busy with the wife preparing for the baby to arrive. It could be any day now. Just in case I fall off the internet without notice, someone could just take over for Ashen if needed. Play him as a reserved, taking everything in and thinking first before acting kind of guy.
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Ashen awakens from sleeping in the comfort of an inn. Although, he never quite rests as well as when on a cot at a dig site for some reason. He gets dressed, grabs his bag and slinks his way downstairs. He pauses at the edge of the room taking everything in while most still don't notice him. Most wouldn't care anyway. The human merchant shop owner from down the way is too busy going over paperwork of some kind or another. The half-elven family on a vacation trip to visit some family in town is enthralled with one another while the father seems content to be away from the extended family. The gruff dwarven man at the bar not only looks as though he has been here drinking all night, but probably for more than one night.
Ashen catches himself after focusing a little too long on the Shifter waitress with auburn hair and features he could only describe as beautifully fox-like. He is not accustomed to seeing other Shifters, and especially not ones as attractive as this. Ashen noticed something odd for a waitress when she went behind the counter. She leaned down to her bag and rummaged through it pulling out something sweet to snack on. The piece of candy was not the odd thing, though. What caught his attention was the archeological pick and parchment scroll of some kind. He then noticed the dagger fastened to her noticeably dirty boot. His necessity to find information this morning after a quick breakfast now begins with the beautiful woman...
Ashen sits down at an empty table and wait for the waitress to come by. Before she has the chance to speak, "Morning Miss. I hope the rest of my day is as lucky as this. It isn't everyday that one sees such a beautiful lady." After some minor chatter Ashen orders a meal of fried basilisk eggs, dragon-style hashbrowns and a side of bacon. He eats his meal and then breaks the ice with the waitress...hoping for a name and possibly a meeting time and place to discuss both local and not so local events.
Ashen will also use his time to go to a few shops in town and maybe another tavern, mostly to find some leads on the local problems and if his newly formed group could lend aid while awaiting the next church funded expedition. This also gives him a chance to peruse the local wares.
Alright, excellent. I'm super busy atm but I will get to everyone within the next couple of days. I especially like that everyone ignored Taggart's dialogue lol.
Werk just can't get a break.
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Originally Posted by Werk
Tocks Morning
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Tock stares at the clock located to the far right of the Inn dinning area as he taps on the wooden dining table in front of him.
"8:47", he mutters to himself in a low growl that teeters with a hint of rage. It's been 10 minutes since Tock last asked his companions sitting across from him what they should do. 10 min of silence and awkward gazes. 10 min with no response from Werk and Ashen, and Tock was starting to get very very angry.
"WHY WON"T YOU PILES OF USELESS MEAT AND BONES ANSWER ME?" Tock roars as he raises his metal fist in anger. "ANSWER ME!" he demands as his fist swings down with a thunderous fury that smashes through the table. Pieces of broken wood and splinter erupt from the blast and go flying through the Inn. As the last bits of wood settle to the floor, the Inn becomes silent as the local patrons all stare at Tock and his companions with a mix of awe and fear.
"Look what you guys made me do!" Tock says as he notices the looks of terror in the eyes of those around him. "Now they think I'm just a crazy death machine." He releases a frustrated sigh and lowers his head to sort out his latest mess. "This people are sacred of me," he thinks to himself, "and worse off, Werk and Ashen are just ignoring me." Across from him, Tock hears the sound of a nervous cough that wakes him from his pondering. It is soon followed by a feeble and scared voice.
"E-e-excuse me kind, sir." , the voice says " But my friend and I don't know what your taking about.. As we said before, our names are Davis and Ethalo. We are simple dress merchants traveling through. Please don't hurt us. We only want to sell our wares at a fair price. M-m-might you have us confused with others?"
Tock raises his head in confusion and looks at the source of the voice. "Strange", he thinks to himself, "now that he mentions it, I thought Werk was shorter and had fewer face boils. I'm also pretty sure Ashen wasn't a halfling with grey and blue hair. He did have a belt though but his wasn't lavender with a purple studded stones." Tock releases another sigh of frustration as the obvious dawns on him.
"Damn squishes" he says with a grin on his face, " It's so hard to tell you guys apart. I'm sorry for my outburst. My companions and I slayed a terrible dragon yesterday and I was badly damaged after the battle. Usually my body shutdowns and my wounds are healed in a few hours, but sometimes I'm left a little disoriented if the damage is extensive. Damn ice wyrm must have caused more damage then I expected. I think I even already spoke with one of my companions today. I must have forgotten. Will you please accept my apology?"
Davis and Ethalo quickly change a nervous glance of disbelief at each other, and with out words nod their head in approval.
"SPLENDID!", Tock roars in a merry tone. Content with his first apology , Tock turns to the face the rest of the Inn and bellows, "HELLO ALL!, SORRY FOR THE BIT OF SMASHING THERE. I GOT A LITTLE ANGRY AND LOST MY TEMPER. YOU SEE I JUST KILLED A DRAGON AND I GOT CONFUSED FROM ALL THE DAMAGE. I"M BETTER NOW AND SHOULDN'T BE KILLING DRAGONS TODAY SO NO NEED TO WORRY!"
The Inn patrons, not really knowing how to respond to such a thing, continue to stare at Tock in a silent state of shock. In the background, the sound of single patron wetting himself can be heard.
"Well then, " says Tock, after rationalizing that general silence must be a sign of approval since if they had a problem they would just say so and wetting one's pants doesn't count as disapproval because peeing is a biological function that has to happen anyways for these walking water balloons of meat, "I'll be on my way if someone can direct me to the local blacksmith. I'm going to get a new hammer!"
"D-d-down the street next near the open market" says Davis in a frightened tone. "Its next to the l-l-local dress shop."
"Thank you kind sir!" Tock replies as he marches out the door. Things are definitely looking up, he thinks to himself as he makes his way to the blacksmith. A child like grin grows across Tock's face as he comments to himself, "Definitely looking up indeed."
I know I'm taking a while to get back to you, but let me handle the NPCs. I actually do have this city and NPCs defined for you guys, so I'm going to use some of what you just posted, but not all of it. Remember that you are your character and the DM covers the NPCs that you interact to.
Also remember there are consequences to all of your actions. The Silver Unicorn Inn is a very luxurious place and the area you're sitting in is much more upscale than your everyday tavern. If you smash a table in there, you can be pretty sure you'll need to pay a hefty sum and maybe more.
I'll get a response out for all of you tonight. ;)
Feel free to replace "breaks table to pieces" with "bangs on table loudly while causing no apparent damage but attracting everyone's attention".
Tock:
What do you do?Quote:
you slam on the table in fury and utterly terrify the two halflings sitting in front of you. They get up as fast as they can and run full speed out the front door. You come to realize that the two people you have been interrogating were not actually your companions but must have been some random patrons of this establishment.
As you turn your gaze around the room, you can see that all eyes are on you. Not all of them look friendly.
You suddenly notice an old male dwarf standing beside you, inspecting you very intently. He sees that you have noticed him and smiles wide.
"Greetings! My, you are tall. Not from around here, are you? I couldn't help but hear you asking about where you could find a weaponsmith in these parts and i am happy to say that I know just the place! Come, come!"
he takes a few steps towards the door and eagerly gestures for you to follow.
Ashen:
I know you said you're going to be busy with the new baby so if you don't respond to this in a day or two I'm just going to have Ashen greet Tock and stay with him for a while.Quote:
You ask the waitress her name and when she will be getting off from her shift.
"I'm Kitsune, and I'm not interested. Cheesy one-liners and disheveled men just don't do it for me."
As she begins walking away you hear a very loud BANG come from the larger dining area. To your dismay you see Tock towering over two unfortunate halflings who quickly turn and run away in fear. You do not know what course of actions led to this point and you're not really sure you want to know. The dwarf sitting beside you at the bar seems to become much more focused and quickly moves to intercept Tock. After some words, you see this dwarf take a few steps towards the door then gesture for Tock to follow him.
Werk
It's almost 2am so I'm going to hit the sack. I'll edit this post tomorrow and make a response for you.
Like I said with Taggart, I'm going to scale back some of your last update as you shouldn't be doing that much narration on your own. :)
The idea is that you are roleplaying your character and the DM controls the world around you. It's like playing a video game but the world and all the NPCs aren't static; you don't have preset conversation choices, you have an actual human being playing the part of everyone that isn't a player character and the things you do and the ideas everyone comes up with shape the world. This flows a lot better when you're sitting around a table or interacting in real time, but lets try to make the best of play-by-post. :D
EDIT: Actually, before I proceed with what to do next - you're wearing leather armor so I don't know what kind of machine would be used for cleaning that, generally that would need to be done by hand. I like your little misadventure so if you still want to go ahead with that we will, just something to think about. ;)
Tock
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I stare pensively at the dwarf eagerly gesturing to me from the doorway. Although just as eager to see his wares, experience has taught me to be careful of things that break and bleed so easily and the rash actions that dominate their being. Why can't these creatures be more like trees.
I size him up and figure its worth the risk. I really do need a hammer and we are in a town. Worse comes to worse, I could always rip his arms off if he tries something. Ashen probably won't like that though. Maybe just a finger then?
I turn to Ashen and say in a matter of fact tone, "Ashen, I'm going out for a bit to see what this Dwarf has and hopefully pick up a new hammer and maybe some throwing hammers. I promise not to rip off any one's arms unless the situation demands it. If I'm not back in hour, come get me."
I turn to the eager dwarf, walk up to him and say, "Thank you sir. Please lead the way."
Tock:
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The dwarf is so excited he is practically skipping out the door. He leads you out and to the south, walking briskly while whistling some unknown tune.
"Oh, pardon me, I haven't yet introduced myself! My name is Teldorthan Ironhews. I moved into this city severals years ago along with my two sons Boborthan and Roborthan and we haven't had any desire to leave since. We make a good living here and the people always seem so friendly!"
Teldorthan fetches a pipe from his pocket and inserts it into his mouth. He begins chewing on the stem while patting himself down. The dwarf stops for a moment and lights the pipe, taking a large, appreciative draw from the tobacco within.
Seeming much calmer than before, Teldorthan resumes a more leisurely pace, turns to you and extends his hand.
"And what's your story, pal?"
Werk:
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You arrive at the local Holy Order of Bahamut and Company office. The structure looks something like a chapel from the outside, with THOBaC carved into the stone face of the building just beneath the symbol of Bahamut. The walls in the entryway are carved marble, with a very luxurious blue carpet stretching all the way to the other end of the room. As you enter, you are greeted by a young human woman sitting at a large desk against the far wall, flanked on either side by a row of stone chairs. In a very flat, professional tone, the woman greets you.
"Hello, and welcome to The Holy Order of Bahamut and Company's Fallcrest offices. How can we help you today?"
Tock
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I introduce myself and give the dwarf a general explanation of my background. I mention to him that I don't know much about where or when I came from but that I was dug up by a group of scholars a few years ago and I'm now wandering the world in hopes of finding info about my past and about a someone close to me that was murdered. I'm quick to move on to my recent adventure fighting the kobolds, slaying the dragon, and my recent morning events in the Inn.
"Then you asked me to follow you and here we are. So what is it you and your sons do in this town?"
Tock:
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The dwarf listens intently while quietly smoking his pipe. As you explain your history, he leads you further along the road and down a large hill towards the south end of the city. You pass some more houses and approach a large building with a chimney spewing black smoke as you are wrapping up your story. The dwarf stops in front of this building, and turns to you, grinning widely.
"What is it we do? See for yourself!"
You look up and notice a large sign on the front of the building that reads "Teldorthan Arms" written in a raised font that commands a feeling of power and style. As you look closer you notice the T is actually a maul, painted black and red in such a way that it appears as though blood has stained the head and flowed down the handle.
"So; what can I do for you?"
Werk:
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"Oh, you must be Werk! Balasar told me you might be stopping by. Let me get him."
The woman presses a button on her desk and speaks into a small black box beside it.
"Balasar? That cleric you asked about has arrived and is waiting for you in the front lobby."
She releases the button and you hear the voice of your contact come out from the box.
"Well do not keep him waiting, send him in!"
The woman looks at you and says, "right this way, sir."
She leads you down a hallway to a elaborately-carved wooden door with the name "Balasar Sharpfang" carved into it. The receptionist knocks twice then quickly opens the door, revealing a moderately-sized room furnished with a large wooden bookcase against the wall, several paintings hanging on a nearby wall and a beautiful wooden desk towards the back wall with two chairs placed in front of it. You recognize the dragonborn sitting on the opposite end of the desk as your contact, Balasar Sharpfang.
Balasar says, "Thank you, Sandy. Come in my friend, have a seat. Were you able to locate the artifact?"
Werk:
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I take a seat facing Balasar and begin to remove the hide from my satchel. It is quite heavy and still dusty from its long stay in the dungeon. I quickly realize my blunder and mentally knock myself for not trying to at least make it presentable to Balasar. I feebly try to knock some of the dust off but it starts to make a mess on the floor.
"I apologize for this. Uhm, as you can see I did obtain the artifact, but I can drop it by the mezzanine for storage if it is causing too much trouble."
"None-the-less, we were successful. However, I must tell you that the dungeon was much more than a simple infestation. We found an altar to their god and a dragon was guarding the artifact. I'm glad we got their in time, as it looked to me that they were preparing to come to the surface... for dubious purposes."
Tock:
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I unsheathe my great sword from its strap and swing it forward in a wide arc in a frightful speed, bringing it a few inches away and above the dwarf's head. "Do you see this weapon? I found it in an abounded campsite a few months back during my travels. Since then I've used it as my own but it is not for me. It has served me well and kept me safe. It has even slain an ice dragon, but even then it does not feel like my own. No, this is not a weapon for Tock."
I swing my sword back to its strap and tightly secure it in its resting place. "I need a new weapon master dwarf. This blade will not do. I heard tales of battle hardened dwarfs riding into battle with war hammers and mauls of incredible power, crushing all that would threaten them as they rang blow after blow against their enemy." I look at the maul shaped T on the Teldorthan Arms sign and grin. "I think I will be needing such a weapon on my journey."
I look back to the Dwarf and pat him on the shoulder as I say, "I need a hammer worthy of my strength, and I think you are the person to help me."
Sidenote: How do you want to handle war-forged components. I've refrained from talking about them since I'm not sure how they fit in your world and if they are even available.
I'm new to it myself, but Warforged components range from the unique (crafted for them specifically) to the regular (basic items retrofitted to be attached to war-forged. They included weapons, armor, shield, implements, storage, and even NPCs.
I put a copy of the dragon magazine that has a description of it in my shared drive under the Tock folder. Take a look and let me know what you think. If my character is unique we could treat them as 1)ancient items that can be found or purchased through weapon /antique collectors and 2) basic tiems that a skilled blacksmith/tinker can attache or embed to my body.
I think a docent is an awesome idea.