I took a daily which allows me to add +2ac to everyone until the end of the encounter. I thought that would be great in a situation such as the dragon. For my feat I took Armor of Bahamut which is a feat spell used through my channel divinity power. If an enemy scores a critical on a player within 5 squares of me, it is automatically downgraded to a normal hit.
I want to mostly provide protection with my cleric while also being able to do some damage. Tock and Ashen do great damage, so I would rather try to keep them alive and healthy than try to dish out what meager damage I a cleric can compared to their striking classes.
Any suggestions that may be better for the group are welcome.
I didn't know about this one instead of the other feat:
Would that be better than the downgrading of critics?Shield of the Fallen
When you are adjacent to a bloodied, unconscious, or helpless ally, that ally gains a +2 bonus to saving throws and all defenses. The benefit of this feat doesn't stack is more than one character with shield of the fallen is adjacent to the same ally.




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