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Thread: Bad Company 2

  1. #256
    Great White Shark lonewolfroger's Avatar
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    Quote Originally Posted by Nik00117 View Post
    How do you do screenies?
    1. Be in game and use the PrtScn button on your keyboard. 2. go to microsoft paint and transfer screen from clipboard to paint. 3. go to files and save as Jpeg in your picture folders. 4. Put the screen on a website lik www.photobucket.com 5. upload from there to where you want to post it. There are easier ways to do this, i don`t know them.
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  2. #257
    Mako Shark Snakespy's Avatar
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    Quote Originally Posted by Nik00117 View Post
    How do you do screenies?
    I use fraps. Easier than doing the whole paint thing. (Just google fraps). It will also show you the fps in game if you turn that on If you want the direct link here it is www.fraps.com/download.php
    and then yea use photobucket.
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  3. #258
    Into the Wasteland Astros Fan's Avatar
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    Quote Originally Posted by Snakespy View Post
    I use fraps. Easier than doing the whole paint thing. (Just google fraps). It will also show you the fps in game if you turn that on If you want the direct link here it is www.fraps.com/download.php
    and then yea use photobucket.
    I use xfire. You can hit scroll lock+s and then the screenshot will get uploaded to your profile page automatically when you exit the game, then you can use their hosting space and show off the full screen image without any trouble.

    They have bb code already so that you can post a small image that is clickable to get the full image (actually a couple different sizes, as shown below). Plus FPS counter, web access in game and good voip.










    maxed out settings. 1920x1080 8xAA 16xAF high everything...still 60fps also notice who just got killed in the first picture?
    Last edited by Astros Fan; 04-15-2010 at 10:58 PM.
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  4. #259
    Hammerhead Shark innocentbastard's Avatar
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    Ok I definitely need a new video card since my rig is almost identical.
    Currently Playing:
    PC: BFBC2, MOH, COD: Black Ops
    360: nothing

    BFBC2=Brennok
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  5. #260
    Mako Shark Snakespy's Avatar
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    Good playin JDC! We won at least 10 games in a row! I bet my win/loss ratio is through the roof now Did any of you guys get my friend requests?
    Currently playing: Destiny. NHL 15. (ONE) Stronghold Crusader 2. KF2 (PC).
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  6. #261
    No, *MY* new girlfriend!~ OpStar's Avatar
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    I added everyone I got a request from.
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  7. #262
    Mako Shark Snakespy's Avatar
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    Requests have been re-sent to all I don't have again. Hopefully they are actually sending. Anyways my take on the game has changed drastically. Now that I have some weapons and gadgets to play around with I am stacking up points like none other. My kd sucks but hey I'm getting used to that not mattering. Hardcore mode FTW! Can't wait to get a full squad going someday!
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  8. #263
    om nom nom JDC's Avatar
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    Some good games last night, even though our teammates were spawn killing, lol.

    I don't think I played hardcore mode before that, it was quite different. I have to remember if I'm repairing a tank not to stand directly behind it, oops.

  9. #264
    No, *MY* new girlfriend!~ OpStar's Avatar
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    Bad Company 2 Patch Wednesday
    [Apr 19, 2010, 2:03 pm ET] - 4 Comments
    Electronic Arts UK Forums offer a change list for R7 client and R10 server patches for Battlefield: Bad Company 2 that EA expects to test on Steam beginning tonight with the plan of releasing the updates to the world at large on Wednesday morning, European time (thanks Steve O). The new version adds a new server browser, a 15 second spawn timer for Conquest/Rush gamemodes at the start of round, and weapon balance tweaks, though they say they are not revealing these for now, as "we want your unbiased views on the changes before we detail what has changed." The extensive list of changes follows.
    In the mean time here is the R7 client changelist.

    MP – New Server browser
    MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
    MP – Crash fixes relating to ALT+TAB at different times throughout the game
    MP – Hang fix when trying to connect to a full server multiple times
    MP – Deletion of soldiers now possible through the account pages in game
    MP – Removed screen flash during loading
    MP – Added support for colour blind players
    MP – Fixed crashes relating to faulty server banners
    MP – Servers closing during connection no longer cause the client to hang
    MP – Auto team swap reflects correctly in the scoreboard
    MP – Fixed scoreboards when switching teams before spawning
    MP – Rush scoreboards fixed
    MP – Veteran ranks no longer display as “12”
    MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
    MP – Logout/Login button correctly reflects the player status
    MP – Added minimum number of players needed to start a round (you can still start playing and take objectives but you won't get any score until 4 or more players join the server)
    MP – Isla Inocentes welcome message on the loading screen now fits the text box area
    MP – Reduced the brightness in Russian vehicles
    MP – Medic gadgets now display correctly if the defib is not unlocked
    MP – Server filter options are remembered
    MP – Punkbuster filter now works as intended
    MP – Scroll bar no longer overlays the Join Server button in the friends list panel
    MP – CANCEL server refresh is implemented
    MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear
    MP – The chat no longer displays the incorrect player name when appearing
    MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles.
    MP – FoV no longer causes the UAV station to rotate
    MP – Fix to correctly display the unlock progression at the end of round
    MP – Chat functionality will no longer freeze after writing a partial message at the end of round
    MP – One account can no longer connect to the same server multiple times
    MP – Squad Death Match is correctly named during loading
    MP – Server browser no longer gets a bad FPS when filtering Conquest
    MP – Server info banners correctly clear between displays
    MP – Setting display settings which the system hardware can not handle no longer makes the game unusable
    MP – Correct camera collision for vehicles' heavy machine gun
    MP – Game no longer crashes if the player sends a message in the loading screen
    MP – Trying to join a full server no longer causes the game to hang on Please Wait message
    MP – Most server filter options are remembered it doesn't remember the setting in dropdowns
    MP – Kit/gadget loadout saved between sessions
    MP – Window on static guns is now transparent on DirectX 9 systems
    SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)
    SP – Fixed a crash after the “Upriver” mission end cinematic
    SP – Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo
    SP – Hang fix when reaching the objective “Destroy Enemy Zu23”
    SP – Fixed hang after “Storm Cockpit” objective
    SP – Changed melee attack raycast to be detailed
    SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish
    SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian
    SP – Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.
    Here is the R10 Server changelist

    Punkbuster is required ON for ranked servers
    Ranked servers cannot be started with a password
    Autobalance message goes to text-chat instead of in the middle of the screen
    Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback!
    We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed.
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  10. #265
    Reef Shark Area51's Avatar
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    Some nice changes coming, can't wait for these.

    I especially like the fact that they're not detailing which weapons were changed, so that we can better evaluate the changes without a bunch of irrelevant whining.

    What baffles me though, is that some of these problems are the EXACT problems they had with BF2 and BF2142. When will they get it right on the first try? I'm not talking weapon balance, but the server browser issues, saving filters, saving weapon loadouts, things like that.

  11. #266
    Mako Shark PriMaTe's Avatar
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    Quote Originally Posted by Area51 View Post
    Some nice changes coming, can't wait for these.

    I especially like the fact that they're not detailing which weapons were changed, so that we can better evaluate the changes without a bunch of irrelevant whining.

    What baffles me though, is that some of these problems are the EXACT problems they had with BF2 and BF2142. When will they get it right on the first try? I'm not talking weapon balance, but the server browser issues, saving filters, saving weapon loadouts, things like that.
    I bought the game, tons of fun. But ya the server browser is so annoying. Why make the favroites list so complex? Why not save the weapon load outs? In bf2 I think there were only 3 different guns you could changeout and that was the only customization available, but as I'm rakning up I notice that you get a bunch of different options in BC2.

    Anyone notice an overuse of the bloom feature? Or is it intentional? On maps with bright sun the glare is a little irritating. Any way to turn it down? I guess brightness? I haven't messed with it

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  12. #267
    Reef Shark Area51's Avatar
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    Quote Originally Posted by PriMaTe View Post
    I bought the game, tons of fun. But ya the server browser is so annoying. Why make the favroites list so complex? Why not save the weapon load outs? In bf2 I think there were only 3 different guns you could changeout and that was the only customization available, but as I'm rakning up I notice that you get a bunch of different options in BC2.

    Anyone notice an overuse of the bloom feature? Or is it intentional? On maps with bright sun the glare is a little irritating. Any way to turn it down? I guess brightness? I haven't messed with it
    They already adjusted down the brightness in the desert map once if I recall correctly, as it was ridiculously bright at launch. I forget if there is a bloom option in the settings?

  13. #268
    Hammerhead Shark Nabby's Avatar
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    Quote Originally Posted by Area51 View Post
    They already adjusted down the brightness in the desert map once if I recall correctly, as it was ridiculously bright at launch. I forget if there is a bloom option in the settings?
    Yup the desert map is extremely bright no matter what you do..
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  14. #269
    Mako Shark Nater's Avatar
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    I'm really glad that they are fixing the brightness issues in Russian vehicles. It's really annoying when you're cruising around in a T90 on Atacam Desert Conquest. It doesn't seem to be as bad in the BMP, but maybe I have just failed to notice it.

    I really wish they'd add transport helos to Atacama Desert as well, they need them in at least one conquest map. That and the damn voice issues, I can never seem to talk to anyone without using Ventrillo.
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  15. #270
    Awesome. Kamakazie's Avatar
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    mp – kit/gadget loadout saved between sessions
    thank god.

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