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Thread: Official Starcraft 2 Thread

  1. #151
    I don't roll on Shabbos! Timman_24's Avatar
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    Original starcraft had 30 missions, 10 protoss, 10 zerg, 10 terran. This one has 29 missions all Terran (well not exactly true, but no spoilers!!!) and will have expansions for the other races. I don't see anything wrong with this. For fans of the game this is great because that means more content.

    30 missions is 30 missions which is a campaign. This campaign is 10x the campaign of the original. There is a ton here and it is extremely entertaining.

    1/3 of a game is ridiculous. This game offers more for your dollar than practically any game that I can remember.
    Last edited by Timman_24; 07-29-2010 at 09:25 PM.
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  2. #152
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    I bought the game today, I never worry about getting my money's worth with Blizzard. Their history of support is insane--who else puts out patches 10 years after a game comes out? In the past 10-15 years the standard they have created is just ridiculous. Their games have defined genres--some games have came close but I still haven't found anything better than Warcraft 3 or Diablo 2.

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  3. #153
    Awesome. Kamakazie's Avatar
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    Quote Originally Posted by Timman_24 View Post
    Relic has gone too far imo. I enjoy RTS, not RTT. Real time strategy is the full battle theater with the need to manage the economy and tactics of the battle. RTT, real time tactics is simply the tactics portion of the game without the economic portion. I miss base building because it adds more depth to the game. IMO DoW had it perfect, but DoW2 felt more like a dungeon crawler with cover mechanics than a RTS (which I don't think it is.)
    Single player was like you describe, but multiplayer absolutely has an economics portion. And you even get to build things. MP is what makes that game awesome.


    I think you hit the nail on the head. DoW had the best balance IMHO. Some great base building with lots of neat tactical mechanics to keep the game dynamic and engrossing

    I felt DoW2 was too DotA IMHO. I wanted a little more base building and fewer epic hero units.
    But DoW 2 only lets you have one hero unit... and it's nothing like DotA. I think you're forgetting that DoW 1 actually let you have multiple heroes unless you were playing Necron who only needed the one.
    Last edited by Kamakazie; 07-29-2010 at 10:56 PM.

  4. #154
    "Watches You Sleep" Shark taggart6's Avatar
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    Quote Originally Posted by Kamakazie View Post
    But DoW 2 only lets you have one hero unit... and it's nothing like DotA. I think you're forgetting that DoW 1 actually let you have multiple heroes unless you were playing Necron who only needed the one.
    In the Dow2 single campaign, all you had were specialty units. The one sniper unit, the one heavy unit, the one jetpack unit, and so on. That's pretty much DoTA. EAch "unit" is unique and serves a role. Furthermore, you can level them up and add gear to customize them. It felt less like an RTS and more like a Real Time Dungeon Crawl.

    In DoW1 I could spawn multiple units which had no leader but that allowed from some customization. I had leaders but they weren't the main focus. I could build my base up and establish an operation center.

    As I've stated before, I don't play much RTS MP so I'm speaking from a single player aspect.

    Personally, I prefer Dow1 to Dow2. But Thats just me.
    Last edited by taggart6; 07-30-2010 at 12:00 AM.
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  5. #155
    Awesome. Kamakazie's Avatar
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    Quote Originally Posted by taggart6 View Post
    In the Dow2 single campaign, all you had were specialty units. The one sniper unit, the one heavy unit, the one jetpack unit, and so on. That's pretty much DoTA. EAch "unit" is unique and serves a role. Furthermore, you can level them up and add gear to customize them. It felt less like an RTS and more like a Real Time Dungeon Crawl.

    In DoW1 I could spawn multiple units which had no leader but that allowed from some customization. I had leaders but they weren't the main focus. I could build my base up and establish an operation center.

    As I've stated before, I don't play much RTS MP so I'm speaking from a single player aspect.

    Personally, I prefer Dow1 to Dow2. But Thats just me.
    From a single player standpoint I can see where you have a problem, but multiplayer isn't like that and that's really where the meat of the game lies.

  6. #156
    I don't roll on Shabbos! Timman_24's Avatar
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    So how is the campaign coming along for everyone? I think I am 19 missions in or so and love it so far. I'm trying to not play because I don't want to blow through it lol. Also, I was at barnes and noble today and picked up a starcraft book. I'll let you guys know if it is any good.
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  7. #157
    Awesome. Kamakazie's Avatar
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    10 missions into the campaign. Still waiting for something interesting to happen with the story, this Mengsk crap just isn't doing it for me. BRING ON THE ZERG!

  8. #158
    Mako Shark Snakespy's Avatar
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    Still only on the 4th mission. I keep having friends hop on right when I FINALLY get a chance to play a game since work has been so flippin busy, but even still I end up falling asleep after only an hour or so while playing since I'm so worn out. Ugh. Why did the busy times have to come right now /end rant.
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  9. #159
    I don't roll on Shabbos! Timman_24's Avatar
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    Haha, noobs are overheating their GPUs. Blizz said the problem is they did not limit the framerate on the title screen and the GPU goes crazy trying to render it at 1000's of fps. So people without adequate cooling are overheating their GPUs.
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  10. #160
    Reef Shark Nik00117's Avatar
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    LMAO should be an easy patch though.

    I noticed that Blizz automatically set all my settings to Ultra SC2 can't be that hard to run.
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  11. #161
    Mako Shark Snakespy's Avatar
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    Quote Originally Posted by Nik00117 View Post
    LMAO should be an easy patch though.

    I noticed that Blizz automatically set all my settings to Ultra SC2 can't be that hard to run.
    It read your system and noticed you can handle ultra. Plus like you said it certainly isn't a strenuous game on you computer anyways.
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  12. #162
    Reef Shark Nik00117's Avatar
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    I have a strat for protoss it's called stalkers

    I quickly build two gateways and get a few zealots on the field I quickly behind that cybernetic core and then 1 additional gateaway I then eventually build myself up to stalkers I will have 3-4 stalkers per zealot ratio.

    I was in a 3 v 3 hard PC game, my full army of zealots and stlakers with a bit of back up from a few siege tanks cleaned out the enemy in one swoop and it was cool

    Zealots keep units away form my stalkers, the stalkers hit both air and ground units

    You can upgrade your stalkers too and they become powerful and with blink you can easily pull them on the high ground, example I had a swarm of zergs surrond me I blinked to a cliff and they conitued the fight from there.

    Stalkers rock!!!
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  13. #163
    SenorDestro senorgotti's Avatar
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    Quote Originally Posted by Nik00117 View Post
    I have a strat for protoss it's called stalkers

    I quickly build two gateways and get a few zealots on the field I quickly behind that cybernetic core and then 1 additional gateaway I then eventually build myself up to stalkers I will have 3-4 stalkers per zealot ratio.

    I was in a 3 v 3 hard PC game, my full army of zealots and stlakers with a bit of back up from a few siege tanks cleaned out the enemy in one swoop and it was cool

    Zealots keep units away form my stalkers, the stalkers hit both air and ground units

    You can upgrade your stalkers too and they become powerful and with blink you can easily pull them on the high ground, example I had a swarm of zergs surrond me I blinked to a cliff and they conitued the fight from there.

    Stalkers rock!!!
    Been playing Protoss since beta. Zealots are the meat shield for your ranged units and become useful against Terran players once you get the speed upgrade. I usually have a pretty mixed army of zealots, sentries, and stalkers. Sentries are awesome too. The shield and forcefield ability can turn a battle to your favor. For a blink army add a scout (robo bay unit) to blink on higher ground. I usually open up with 4 gates, rush warp tech, and push with a probe to build pylons near the opponent's base. Against zerg I just zealot rush them then tech to mostly sentries. Been practicing AI on Kulas Ravine. Terran players rape me on that map, because of the lack of high ground.
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  14. #164
    Hammerhead Shark sublim21's Avatar
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    i have a confession. I've never played star craft 1. Not a single minute.

    However, this game does look like fun, and having recently played through red alert 1 (which is still awesome btw) I might be picking this game up. On the note, whats the best way to get in contact with you guys so you may properly rape me online?
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  15. #165
    SenorDestro senorgotti's Avatar
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    Quote Originally Posted by sublim21 View Post
    i have a confession. I've never played star craft 1. Not a single minute.

    However, this game does look like fun, and having recently played through red alert 1 (which is still awesome btw) I might be picking this game up. On the note, whats the best way to get in contact with you guys so you may properly rape me online?
    There is a thread of Battlenet names to add peeps. Most of the peeps here are pretty new to the game, so you won't get raped too hard. Unless of course you play me, then yes rape will happen, but it will be over fast.
    http://www.sharkyforums.com/showthread.php?t=320766
    For a good time add SenorDestro to your 360 and Steam friend list. PSN: PoopRiot

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