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Tiger Shark
I was floored by Batman AA, impressive work, models, animations, scenery, story, animations, items and level design, etc... the way it meshes together, one of the best game I've played
 Originally Posted by xclite
I found the cover system to be serviceable
It might be me not using it well. But I don't know how many times I tried to run "away" from a danger to die hugging the nearest obstacle, or the number of times I was staggered out of cover and jumped over it rather than simply going into cover again.
 Originally Posted by xclite
I didn't miss having an inventory, to be honest.
Not a problem in itself for me too.
However they went too far by removing the choice element. Instead of adding more powerful guns along the way they should have added "different" guns along the way. Give the player tactical options within the categories.
That's (imo) the very function of inventories in every game there is one.
The weapons in ME1 weren't much interesting either, but you had at least minimal choices with the mods. That went away with the inventory.
ME1 had a bad economy, various items although not much interesting in themselves and a very very bad ergonomic. I wish they had tried to better it instead of dropping it.
 Originally Posted by xclite
I just beat Assassin's Creed: Brotherhood. It was pretty good, although I was trying to hang around and tie up loose ends when I inadvertently began a mission that is basically the no turning back point - no warning either.
Is there a way you could warn us about that mission without spoiling too much?
Last edited by Lee_T; 01-26-2011 at 06:58 PM.
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