btw fastitocalon, that is a freaking awesome avatar. i can't stop laughing!!!
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btw fastitocalon, that is a freaking awesome avatar. i can't stop laughing!!!
The story does pick up. I was like you at, the beginning was so slow that I put it way for a few months and then picked it back up, got out of the citadel and thats when the story really starts. It will pull you in eventually.
I have yet to play the game as a soldier. The ability list seems so boring.
I played as an Infiltrator(50, then 60 on a second playthrough), a Vanguard (54) and an Engineer (57). I favor the infiltrator (tech + snipe is very fun), but the Engineer was the most powerful, Neural Shock and AI Hacking are awesome tools to control the field (I can only imagine what an Engineer can do with Stasis on top), add in Sabotage, Overload and Damping and it's hell for the poor guys in front of you.
I was used to have to snipe the Geth Colossus, my engineer could take them pointblank.
Overall I find that weapons types are pretty much irrelevant. The specter weapons are so powerful that a Specter pistol with Cooling upgrades, Barrel upgrades and either Shredder/Tungsten rounds is all you need to end all fights smoothly whoever your teammates are.
My four playthroughs took me about 48 hours each. I missed a couple of assignments the first time but did everything with the three others.
I'm thinking of replaying ME1 all the way through again just to 1) keep up on the story and 2) have a better build ready for ME2. I had started playing last night as a Biotic (I don't think thats what it was called) but I quickly lost interest going through the first planets dialogue. Kinda got boring lol. Might try again. Lee_T you have some given me some interest in trying those other layouts...
Can you replay through ME1 w/ a character u already used to defeat the game (ie my level 45 soldier I haven't touched in like 2 years?)
Yes, and that's the only way to get a character to level 60.
Also, when you replay with the same character, each person you meet and put in your squad has all of the points for that level (say lv. 45), but they are unallocated, meaning you aren't stuck with your decisions from the last playthrough on your ally builds.
Your character's points remain assigned, but all of your ally's can be respec'd each playthough. (Say for example your toon now has maxed first aid, no reason to pump points into that on an ally.)
Is it worth putting points into charm or intimidate? Will you eventually get enough points to cover most of the skills or do you have to be really careful how you spend them?
Charm and intimidate can get you out of a ton of battles and open lines of dialog that you would miss other wise.
it gives more freedom in the game. if you have one maxed and the other not, that other paragon/renegade option will be grayed out. i like the idea of making any choice at my whim. usually those options will enable you to avoid or engage in fights and help bargain prices, or get people to give you items. the regular options usually don't get you squat except a lowered amount of paragon or renegade points. also, for maximum effect, you should always take a top or bottom choice. 9 out of 10 times, the middle one will net you no gain in anything.
When you say maxed out both choices, do you mean maxed out to the point they were available, or all 12-14 points or whatever?
The reason I ask is that you will come across situations that require like Charm:8, even if you have your charm "maxed" at the 6 points you can put into it, you still won't be able to chose the charm option in the dialog, because you don't meet the requirements. Does that make any sense?
Paragon:Charm and Renegade:Intimidate go hand in hand. You can't up your Charm past a certain point until you earn more paragon points. Same for Intimidate and Renegade.
Just beat it again and went from 45 to 56! Gonna have to play a bit more I suppose... straight tearin' **** up with my gear and stats. I don't even try to take cover anymore. Just run around guns blazing. Think I'm on hardcore mode too. The only guy that gave me some trouble was!Spoiler
The Blue and Red sentence have a minimum level of Paragon/Charm, Renegade/Intimidate level attached to them. Since you generally specialize one is almost always available. Sometimes, they have a low level requirement and they're both available. On the other hand if both require a higher level than you have then they both end up grayed out.
It happened to me with the Admiral who's unhappy with the Normandy. The last few choices requires a high level that you rarely have when you meet him (unless you are going through the game a second time with the same character).
Yeah I have a new toon. Female Vanguard with a high focus on charm.
I plan to make a male renegade infiltrator next.
I should have played through ME1 again before starting ME2. I see people in ME2 and they go "HEY! Shepard! Remember me!" Ugh... no... its been two years since I played the first one.