Quote Originally Posted by Kamakazie View Post
I'm really glad you had fun! Astro mentioned that he might not be able to make the commitment, and I also made sure his character was spec'd very differently from yours, so don't worry about changing unless you're not having fun with the current char.

I also want to say... I'm kinda strict about retraining so once we get started for real I'm not gonna let you change your character's abilities/powers/skills/equipment past what the written rules permit. Think of this dungeon as the trial; if you want to change things while in here that is fine, but once you get out, you're committed! Gear will need to be bought from a merchant that is selling what you want or acquired in quests, you can only retrain a skill, power or feat when you level (and only one per level), and no gender swaps unless you work it into the story.
I had a great time with the cleric, so that is not a problem at all. My guy felt pretty well rounded and I was happy with my damage being a support class. I really like the way the cleric works in DnD as opposed to other games in which they are usually squishy.

I'm not one to jump around a lot with characters, I usually like to find one and stick with it until they get pretty high.